CircuitOnline/simulator/src/modules/BitSelector.js

173 lines
4.9 KiB
JavaScript
Executable file

import CircuitElement from "../circuitElement";
import Node, { findNode, extractBits } from "../node";
import simulationArea from "../simulationArea";
import { correctWidth, rect, fillText } from "../canvasApi";
/**
* @class
* BitSelector
* @extends CircuitElement
* @param {number} x - x coordinate of element.
* @param {number} y - y coordinate of element.
* @param {Scope=} scope - Cirucit on which element is drawn
* @param {string=} dir - direction of element
* @param {number=} bitWidth - bit width per node.
* @param {number=} selectorBitWidth - 1 by default
* @category modules
*/
import { colors } from "../themer/themer";
export default class BitSelector extends CircuitElement {
constructor(
x,
y,
scope = globalScope,
dir = "RIGHT",
bitWidth = 2,
selectorBitWidth = 1
) {
super(x, y, scope, dir, bitWidth);
/* this is done in this.baseSetup() now
this.scope['BitSelector'].push(this);
*/
this.setDimensions(20, 20);
this.selectorBitWidth =
selectorBitWidth || parseInt(prompt("Enter Selector bitWidth"), 10);
this.rectangleObject = false;
this.inp1 = new Node(-20, 0, 0, this, this.bitWidth, "Input");
this.output1 = new Node(20, 0, 1, this, 1, "Output");
this.bitSelectorInp = new Node(
0,
20,
0,
this,
this.selectorBitWidth,
"Bit Selector"
);
}
/**
* @memberof BitSelector
* Function to change selector Bitwidth
* @param {size}
*/
changeSelectorBitWidth(size) {
if (size === undefined || size < 1 || size > 32) return;
this.selectorBitWidth = size;
this.bitSelectorInp.bitWidth = size;
}
/**
* @memberof BitSelector
* fn to create save Json Data of object
* @return {JSON}
*/
customSave() {
const data = {
nodes: {
inp1: findNode(this.inp1),
output1: findNode(this.output1),
bitSelectorInp: findNode(this.bitSelectorInp),
},
constructorParamaters: [
this.direction,
this.bitWidth,
this.selectorBitWidth,
],
};
return data;
}
/**
* @memberof BitSelector
* function to change bitwidth of the element
* @param {number} bitWidth - new bitwidth
*/
newBitWidth(bitWidth) {
this.inp1.bitWidth = bitWidth;
this.bitWidth = bitWidth;
}
/**
* @memberof BitSelector
* resolve output values based on inputData
*/
resolve() {
this.output1.value = extractBits(
this.inp1.value,
this.bitSelectorInp.value + 1,
this.bitSelectorInp.value + 1
); // (this.inp1.value^(1<<this.bitSelectorInp.value))==(1<<this.bitSelectorInp.value);
simulationArea.simulationQueue.add(this.output1);
}
/**
* @memberof BitSelector
* function to draw element
*/
customDraw() {
var ctx = simulationArea.context;
ctx.beginPath();
ctx.strokeStyle = ["blue", colors["stroke_alt"]][
(this.state === undefined) + 0
];
ctx.fillStyle = colors["fill"];
ctx.lineWidth = correctWidth(3);
const xx = this.x;
const yy = this.y;
rect(ctx, xx - 20, yy - 20, 40, 40);
if (
(this.hover && !simulationArea.shiftDown) ||
simulationArea.lastSelected === this ||
simulationArea.multipleObjectSelections.contains(this)
)
ctx.fillStyle = colors["hover_select"];
ctx.fill();
ctx.stroke();
ctx.beginPath();
ctx.font = "20px Raleway";
ctx.fillStyle = colors["input_text"];
ctx.textAlign = "center";
var bit;
if (this.bitSelectorInp.value === undefined) {
bit = "x";
} else {
bit = this.bitSelectorInp.value;
}
fillText(ctx, bit, xx, yy + 5);
ctx.fill();
}
generateVerilog() {
return `assign ${this.output1.verilogLabel} = ${this.inp1.verilogLabel} >> ${this.bitSelectorInp.verilogLabel};`;
}
}
/**
* @memberof BitSelector
* Help Tip
* @type {string}
* @category modules
*/
BitSelector.prototype.tooltipText =
"BitSelector ToolTip : Divides input bits into several equal-sized groups.";
BitSelector.prototype.helplink =
"https://docs.circuitverse.org/#/decodersandplexers?id=bit-selector";
/**
* @memberof BitSelector
* Mutable properties of the element
* @type {JSON}
* @category modules
*/
BitSelector.prototype.mutableProperties = {
selectorBitWidth: {
name: "Selector Bit Width: ",
type: "number",
max: "32",
min: "1",
func: "changeSelectorBitWidth",
},
};
BitSelector.prototype.objectType = "BitSelector";