import CircuitElement from "../circuitElement"; import Node, { findNode } from "../node"; import simulationArea from "../simulationArea"; import { correctWidth, lineTo, moveTo, arc } from "../canvasApi"; import { changeInputSize } from "../modules"; /** * @class * TriState * @extends CircuitElement * @param {number} x - x coordinate of element. * @param {number} y - y coordinate of element. * @param {Scope=} scope - Cirucit on which element is drawn * @param {string=} dir - direction of element * @param {number=} bitWidth - bit width per node. * @category modules */ import { colors } from "../themer/themer"; export default class TriState extends CircuitElement { constructor(x, y, scope = globalScope, dir = "RIGHT", bitWidth = 1) { super(x, y, scope, dir, bitWidth); /* this is done in this.baseSetup() now this.scope['TriState'].push(this); */ this.rectangleObject = false; this.setDimensions(15, 15); this.inp1 = new Node(-10, 0, 0, this); this.output1 = new Node(20, 0, 1, this); this.state = new Node(0, 0, 0, this, 1, "Enable"); } // TriState.prototype.propagationDelay=10000; /** * @memberof TriState * fn to create save Json Data of object * @return {JSON} */ customSave() { const data = { constructorParamaters: [this.direction, this.bitWidth], nodes: { output1: findNode(this.output1), inp1: findNode(this.inp1), state: findNode(this.state), }, }; return data; } /** * @memberof TriState * function to change bitwidth of the element * @param {number} bitWidth - new bitwidth */ newBitWidth(bitWidth) { this.inp1.bitWidth = bitWidth; this.output1.bitWidth = bitWidth; this.bitWidth = bitWidth; } /** * @memberof TriState * resolve output values based on inputData */ resolve() { if (this.isResolvable() === false) { return; } if (this.state.value === 1) { if (this.output1.value !== this.inp1.value) { this.output1.value = this.inp1.value; // >>>0)<<(32-this.bitWidth))>>>(32-this.bitWidth); simulationArea.simulationQueue.add(this.output1); } simulationArea.contentionPending.clean(this); } else if ( this.output1.value !== undefined && !simulationArea.contentionPending.contains(this) ) { this.output1.value = undefined; simulationArea.simulationQueue.add(this.output1); } simulationArea.contentionPending.clean(this); } /** * @memberof TriState * function to draw element */ customDraw() { var ctx = simulationArea.context; ctx.strokeStyle = colors["stroke"]; ctx.lineWidth = correctWidth(3); const xx = this.x; const yy = this.y; ctx.beginPath(); ctx.fillStyle = colors["fill"]; moveTo(ctx, -10, -15, xx, yy, this.direction); lineTo(ctx, 20, 0, xx, yy, this.direction); lineTo(ctx, -10, 15, xx, yy, this.direction); ctx.closePath(); if ( (this.hover && !simulationArea.shiftDown) || simulationArea.lastSelected === this || simulationArea.multipleObjectSelections.contains(this) ) ctx.fillStyle = colors["hover_select"]; ctx.fill(); ctx.stroke(); } generateVerilog() { return `assign ${this.output1.verilogLabel} = (${this.state.verilogLabel}!=0) ? ${this.inp1.verilogLabel} : ${this.inp1.bitWidth}'b?;`; } } /** * @memberof TriState * Help Tip * @type {string} * @category modules */ TriState.prototype.tooltipText = "TriState ToolTip : Effectively removes the output from the circuit."; TriState.prototype.helplink = "https://docs.circuitverse.org/#/miscellaneous?id=tri-state-buffer"; TriState.prototype.objectType = "TriState";