把前端从CircuitVerse中拆了出来

This commit is contained in:
zhbaor 2022-01-23 17:33:42 +08:00
commit 5bf1284599
2182 changed files with 189323 additions and 0 deletions

View file

@ -0,0 +1,99 @@
import CircuitElement from '../circuitElement';
import Node, { findNode } from '../node';
import simulationArea from '../simulationArea';
import { fillText } from '../canvasApi';
import { changeInputSize } from '../modules';
/**
* @class
* Stepper
* @extends CircuitElement
* @param {number} x - x coordinate of element.
* @param {number} y - y coordinate of element.
* @param {Scope=} scope - Cirucit on which element is drawn
* @param {string=} dir - direction of element
* @param {number=} bitWidth - bitwidth of element
* @category modules
*/
import { colors } from '../themer/themer';
export default class Stepper extends CircuitElement {
constructor(x, y, scope = globalScope, dir = 'RIGHT', bitWidth = 8) {
super(x, y, scope, dir, bitWidth);
/* this is done in this.baseSetup() now
this.scope['Stepper'].push(this);
*/
this.setDimensions(20, 20);
this.output1 = new Node(20, 0, 1, this, bitWidth);
this.state = 0;
}
/**
* @memberof Stepper
* fn to create save Json Data of object
* @return {JSON}
*/
customSave() {
var data = {
constructorParamaters: [this.direction, this.bitWidth],
nodes: {
output1: findNode(this.output1),
},
values: {
state: this.state,
},
};
return data;
}
/**
* @memberof Stepper
* function to draw element
*/
customDraw() {
var ctx = simulationArea.context;
ctx.beginPath();
ctx.font = '20px Raleway';
ctx.fillStyle = colors['input_text'];
ctx.textAlign = 'center';
fillText(ctx, this.state.toString(16), this.x, this.y + 5);
ctx.fill();
}
/**
* @memberof Stepper
* resolve output values based on inputData
*/
resolve() {
this.state = Math.min(this.state, (1 << this.bitWidth) - 1);
this.output1.value = this.state;
simulationArea.simulationQueue.add(this.output1);
}
/**
* Listener function for increasing value of state
* @memberof Stepper
* @param {string} key - the key pressed
*/
keyDown2(key) {
if (this.state < (1 << this.bitWidth) && (key === '+' || key === '=')) this.state++;
if (this.state > 0 && (key === '_' || key === '-')) this.state--;
}
}
/**
* @memberof Stepper
* Help Tip
* @type {string}
* @category modules
*/
Stepper.prototype.tooltipText = 'Stepper ToolTip: Increase/Decrease value by selecting the stepper and using +/- keys.';
/**
* @memberof Stepper
* Help URL
* @type {string}
* @category modules
*/
Stepper.prototype.helplink = 'https://docs.circuitverse.org/#/inputElements?id=stepper';
Stepper.prototype.objectType = 'Stepper';