1073 lines
35 KiB
JavaScript
1073 lines
35 KiB
JavaScript
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function clockTick() {
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if(!simulationArea.clockEnabled)return;
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if (errorDetected) return;
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updateCanvas = true;
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globalScope.clockTick();
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play();
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scheduleUpdate(0,20);
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}
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function changeClockEnable(val){
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simulationArea.clockEnabled = val
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}
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function runTest(n=10){
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var t=new Date().getTime();
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for(var i=0;i<n;i++)
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clockTick();
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//console.log((new Date().getTime()-t)/n);
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updateCanvas = true;
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scheduleUpdate();
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}
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function TflipFlop(x, y, scope = globalScope, dir = "RIGHT") {
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CircuitElement.call(this, x, y, scope, dir, 1);
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this.directionFixed = true;
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this.fixedBitWidth = true;
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this.setDimensions(20, 20);
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this.rectangleObject = true;
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this.clockInp = new Node(-20, +10, 0, this, 1, "Clock");
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this.dInp = new Node(-20, -10, 0, this, this.bitWidth, "T");
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this.qOutput = new Node(20, -10, 1, this, this.bitWidth, "Q");
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this.qInvOutput = new Node(20, 10, 1, this, this.bitWidth, "Q Inverse");
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this.reset = new Node(10, 20, 0, this, 1, "Asynchronous Reset");
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this.preset = new Node(0, 20, 0, this, this.bitWidth, "Preset");
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this.en = new Node(-10, 20, 0, this, 1, "Enable");
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this.masterState = 0;
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this.slaveState = 0;
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this.prevClockState = 0;
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// this.wasClicked = false;
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}
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TflipFlop.prototype = Object.create(CircuitElement.prototype);
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TflipFlop.prototype.constructor = TflipFlop;
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TflipFlop.prototype.tooltipText = "T FlipFlop ToolTip : Changes state / Toggles whenever the clock input is strobed.";
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TflipFlop.prototype.helplink = "https://docs.circuitverse.org/#/Sequential?id=t-flip-flop";
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TflipFlop.prototype.isResolvable = function() {
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if (this.reset.value == 1) return true;
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if (this.clockInp.value != undefined && this.dInp.value != undefined) return true;
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return false;
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}
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//add this to output the module
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TflipFlop.moduleVerilog = function(){
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return `
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module TflipFlop(q, q_inv, clk, t, a_rst, pre, en);
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parameter WIDTH = 1;
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output reg [WIDTH-1:0] q, q_inv;
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input clk, a_rst, pre, en;
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input [WIDTH-1:0] t;
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always @ (posedge clk or posedge a_rst)
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if (a_rst) begin
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q <= 'b0;
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q_inv <= 'b1;
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end else if (en == 0) ;
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else if (t) begin
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q <= q ^ t;
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q_inv <= ~q ^ t;
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end
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endmodule
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`
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}
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TflipFlop.prototype.newBitWidth = function(bitWidth) {
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this.bitWidth = bitWidth;
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this.dInp.bitWidth = bitWidth;
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this.qOutput.bitWidth = bitWidth;
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this.qInvOutput.bitWidth = bitWidth;
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this.preset.bitWidth = bitWidth;
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}
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TflipFlop.prototype.resolve = function() {
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if (this.reset.value == 1) {
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this.masterState = this.slaveState = this.preset.value || 0;
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} else if (this.en.value == 0) {
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this.prevClockState = this.clockInp.value;
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} else if (this.en.value == 1 || this.en.connections.length == 0) {
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if (this.clockInp.value == this.prevClockState) {
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if (this.clockInp.value == 0 && this.dInp.value != undefined) {
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this.masterState = this.dInp.value ^ this.slaveState;
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}
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} else if (this.clockInp.value != undefined) {
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if (this.clockInp.value == 1) {
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this.slaveState = this.masterState;
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} else if (this.clockInp.value == 0 && this.dInp.value != undefined) {
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this.masterState = this.dInp.value ^ this.slaveState;
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}
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this.prevClockState = this.clockInp.value;
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}
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}
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if (this.qOutput.value != this.slaveState) {
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this.qOutput.value = this.slaveState;
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this.qInvOutput.value = this.flipBits(this.slaveState);
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simulationArea.simulationQueue.add(this.qOutput);
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simulationArea.simulationQueue.add(this.qInvOutput);
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}
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}
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TflipFlop.prototype.customSave = function() {
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var data = {
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nodes: {
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clockInp: findNode(this.clockInp),
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dInp: findNode(this.dInp),
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qOutput: findNode(this.qOutput),
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qInvOutput: findNode(this.qInvOutput),
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reset: findNode(this.reset),
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preset: findNode(this.preset),
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en: findNode(this.en),
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},
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constructorParamaters: [this.direction, this.bitWidth]
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}
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return data;
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}
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TflipFlop.prototype.customDraw = function() {
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ctx = simulationArea.context;
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ctx.beginPath();
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ctx.strokeStyle = ("rgba(0,0,0,1)");
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ctx.fillStyle = "white";
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ctx.lineWidth = correctWidth(3);
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var xx = this.x;
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var yy = this.y;
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// rect(ctx, xx - 20, yy - 20, 40, 40);
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moveTo(ctx, -20, 5, xx, yy, this.direction);
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lineTo(ctx, -15, 10, xx, yy, this.direction);
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lineTo(ctx, -20, 15, xx, yy, this.direction);
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// if ((this.b.hover&&!simulationArea.shiftDown)|| simulationArea.lastSelected == this || simulationArea.multipleObjectSelections.contains(this)) ctx.fillStyle = "rgba(255, 255, 32,0.8)";ctx.fill();
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ctx.stroke();
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ctx.beginPath();
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ctx.font = "20px Georgia";
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ctx.fillStyle = "green";
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ctx.textAlign = "center";
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fillText(ctx, this.slaveState.toString(16), xx, yy + 5);
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ctx.fill();
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}
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function DflipFlop(x, y, scope = globalScope, dir = "RIGHT", bitWidth = 1) {
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CircuitElement.call(this, x, y, scope, dir, bitWidth);
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this.directionFixed = true;
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this.setDimensions(20, 20);
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this.rectangleObject = true;
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this.clockInp = new Node(-20, +10, 0, this, 1, "Clock");
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this.dInp = new Node(-20, -10, 0, this, this.bitWidth, "D");
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this.qOutput = new Node(20, -10, 1, this, this.bitWidth, "Q");
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this.qInvOutput = new Node(20, 10, 1, this, this.bitWidth, "Q Inverse");
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this.reset = new Node(10, 20, 0, this, 1, "Asynchronous Reset");
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this.preset = new Node(0, 20, 0, this, this.bitWidth, "Preset");
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this.en = new Node(-10, 20, 0, this, 1, "Enable");
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this.masterState = 0;
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this.slaveState = 0;
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this.prevClockState = 0;
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this.wasClicked = false;
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}
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DflipFlop.prototype = Object.create(CircuitElement.prototype);
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DflipFlop.prototype.constructor = DflipFlop;
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DflipFlop.prototype.tooltipText = "D FlipFlop ToolTip : Introduces delay in timing circuit.";
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DflipFlop.prototype.helplink = "https://docs.circuitverse.org/#/Sequential?id=d-flip-flop";
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DflipFlop.prototype.isResolvable = function() {
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return true;
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if (this.reset.value == 1) return true;
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if (this.clockInp.value != undefined && this.dInp.value != undefined ) return true;
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return false;
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}
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DflipFlop.prototype.newBitWidth = function(bitWidth) {
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this.bitWidth = bitWidth;
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this.dInp.bitWidth = bitWidth;
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this.qOutput.bitWidth = bitWidth;
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this.qInvOutput.bitWidth = bitWidth;
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this.preset.bitWidth = bitWidth;
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}
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DflipFlop.prototype.resolve = function() {
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if (this.reset.value == 1) {
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this.masterState = this.slaveState = (this.preset.value||0);
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}
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else if (this.en.value == 0) {
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this.prevClockState = this.clockInp.value;
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}
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else if (this.en.value == 1 || this.en.connections.length == 0) { // if(this.en.value==1) // Creating Infinite Loop, WHY ??
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if (this.clockInp.value == this.prevClockState) {
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if (this.clockInp.value == 0 && this.dInp.value != undefined) {
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this.masterState = this.dInp.value;
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}
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} else if (this.clockInp.value != undefined) {
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if (this.clockInp.value == 1) {
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this.slaveState = this.masterState;
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} else if (this.clockInp.value == 0 && this.dInp.value != undefined) {
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this.masterState = this.dInp.value;
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}
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this.prevClockState = this.clockInp.value;
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}
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}
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if (this.qOutput.value != this.slaveState) {
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this.qOutput.value = this.slaveState;
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this.qInvOutput.value = this.flipBits(this.slaveState);
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simulationArea.simulationQueue.add(this.qOutput);
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simulationArea.simulationQueue.add(this.qInvOutput);
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}
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}
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//add this to output the module
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DflipFlop.moduleVerilog = function(){
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return `
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module DflipFlop(q, q_inv, clk, d, a_rst, pre, en);
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parameter WIDTH = 1;
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output reg [WIDTH-1:0] q, q_inv;
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input clk, a_rst, pre, en;
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input [WIDTH-1:0] d;
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always @ (posedge clk or posedge a_rst)
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if (a_rst) begin
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q <= 'b0;
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q_inv <= 'b1;
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end else if (en == 0) ;
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else begin
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q <= d;
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q_inv <= ~d;
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end
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endmodule
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`
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}
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DflipFlop.prototype.customSave = function() {
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var data = {
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nodes: {
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clockInp: findNode(this.clockInp),
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dInp: findNode(this.dInp),
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qOutput: findNode(this.qOutput),
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qInvOutput: findNode(this.qInvOutput),
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reset: findNode(this.reset),
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preset: findNode(this.preset),
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en: findNode(this.en),
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},
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constructorParamaters: [this.direction, this.bitWidth]
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}
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return data;
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}
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DflipFlop.prototype.customDraw = function() {
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ctx = simulationArea.context;
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ctx.beginPath();
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ctx.strokeStyle = ("rgba(0,0,0,1)");
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ctx.fillStyle = "white";
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ctx.lineWidth = correctWidth(3);
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var xx = this.x;
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var yy = this.y;
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// rect(ctx, xx - 20, yy - 20, 40, 40);
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moveTo(ctx, -20, 5, xx, yy, this.direction);
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lineTo(ctx, -15, 10, xx, yy, this.direction);
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lineTo(ctx, -20, 15, xx, yy, this.direction);
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// if ((this.b.hover&&!simulationArea.shiftDown)|| simulationArea.lastSelected == this || simulationArea.multipleObjectSelections.contains(this)) ctx.fillStyle = "rgba(255, 255, 32,0.8)";ctx.fill();
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ctx.stroke();
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ctx.beginPath();
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ctx.font = "20px Georgia";
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ctx.fillStyle = "green";
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ctx.textAlign = "center";
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fillText(ctx, this.slaveState.toString(16), xx, yy + 5);
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ctx.fill();
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}
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function Dlatch(x, y, scope = globalScope, dir = "RIGHT", bitWidth = 1) {
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CircuitElement.call(this, x, y, scope, dir, bitWidth);
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this.directionFixed = true;
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this.setDimensions(20, 20);
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this.rectangleObject = true;
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this.clockInp = new Node(-20, +10, 0, this, 1, "Clock");
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this.dInp = new Node(-20, -10, 0, this, this.bitWidth, "D");
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this.qOutput = new Node(20, -10, 1, this, this.bitWidth, "Q");
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this.qInvOutput = new Node(20, 10, 1, this, this.bitWidth, "Q Inverse");
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// this.reset = new Node(10, 20, 0, this, 1, "Asynchronous Reset");
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// this.preset = new Node(0, 20, 0, this, this.bitWidth, "Preset");
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// this.en = new Node(-10, 20, 0, this, 1, "Enable");
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this.state = 0;
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this.prevClockState = 0;
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this.wasClicked = false;
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}
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Dlatch.prototype = Object.create(CircuitElement.prototype);
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Dlatch.prototype.constructor = Dlatch;
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Dlatch.prototype.tooltipText = "D Latch : Single input Flip flop or D FlipFlop";
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Dlatch.prototype.helplink = "https://docs.circuitverse.org/#/Sequential?id=d-latch";
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Dlatch.prototype.isResolvable = function() {
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if (this.clockInp.value != undefined && this.dInp.value != undefined ) return true;
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return false;
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}
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Dlatch.prototype.newBitWidth = function(bitWidth) {
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this.bitWidth = bitWidth;
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this.dInp.bitWidth = bitWidth;
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this.qOutput.bitWidth = bitWidth;
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this.qInvOutput.bitWidth = bitWidth;
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// this.preset.bitWidth = bitWidth;
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}
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Dlatch.prototype.resolve = function() {
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if (this.clockInp.value == 1 && this.dInp.value!=undefined) {
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this.state = this.dInp.value
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}
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if (this.qOutput.value != this.state) {
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this.qOutput.value = this.state;
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this.qInvOutput.value = this.flipBits(this.state);
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simulationArea.simulationQueue.add(this.qOutput);
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simulationArea.simulationQueue.add(this.qInvOutput);
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}
|
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}
|
||
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Dlatch.prototype.customSave = function() {
|
||
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var data = {
|
||
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nodes: {
|
||
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clockInp: findNode(this.clockInp),
|
||
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dInp: findNode(this.dInp),
|
||
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qOutput: findNode(this.qOutput),
|
||
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qInvOutput: findNode(this.qInvOutput),
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// reset: findNode(this.reset),
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// preset: findNode(this.preset),
|
||
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// en: findNode(this.en),
|
||
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},
|
||
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constructorParamaters: [this.direction, this.bitWidth]
|
||
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|
||
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}
|
||
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return data;
|
||
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}
|
||
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Dlatch.prototype.customDraw = function() {
|
||
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|
||
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ctx = simulationArea.context;
|
||
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ctx.beginPath();
|
||
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ctx.strokeStyle = ("rgba(0,0,0,1)");
|
||
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ctx.fillStyle = "white";
|
||
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ctx.lineWidth = correctWidth(3);
|
||
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var xx = this.x;
|
||
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var yy = this.y;
|
||
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// rect(ctx, xx - 20, yy - 20, 40, 40);
|
||
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moveTo(ctx, -20, 5, xx, yy, this.direction);
|
||
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lineTo(ctx, -15, 10, xx, yy, this.direction);
|
||
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lineTo(ctx, -20, 15, xx, yy, this.direction);
|
||
|
|
||
|
|
||
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// if ((this.b.hover&&!simulationArea.shiftDown)|| simulationArea.lastSelected == this || simulationArea.multipleObjectSelections.contains(this)) ctx.fillStyle = "rgba(255, 255, 32,0.8)";ctx.fill();
|
||
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ctx.stroke();
|
||
|
|
||
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ctx.beginPath();
|
||
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ctx.font = "20px Georgia";
|
||
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ctx.fillStyle = "green";
|
||
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ctx.textAlign = "center";
|
||
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fillText(ctx, this.state.toString(16), xx, yy + 5);
|
||
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ctx.fill();
|
||
|
|
||
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}
|
||
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|
||
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|
||
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function Random(x, y, scope = globalScope, dir = "RIGHT", bitWidth = 1) {
|
||
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CircuitElement.call(this, x, y, scope, dir, bitWidth);
|
||
|
this.directionFixed = true;
|
||
|
this.setDimensions(20, 20);
|
||
|
this.rectangleObject = true;
|
||
|
|
||
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this.currentRandomNo = 0;
|
||
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this.clockInp = new Node(-20, +10, 0, this, 1, "Clock");
|
||
|
this.maxValue = new Node(-20, -10, 0, this, this.bitWidth, "MaxValue");
|
||
|
this.output = new Node(20, -10, 1, this, this.bitWidth, "RandomValue");
|
||
|
this.prevClockState = 0;
|
||
|
|
||
|
this.wasClicked = false;
|
||
|
|
||
|
}
|
||
|
Random.prototype = Object.create(CircuitElement.prototype);
|
||
|
Random.prototype.constructor = Random;
|
||
|
Random.prototype.tooltipText = "Random ToolTip : Random Selected.";
|
||
|
Random.prototype.helplink = "https://docs.circuitverse.org/#/inputElements?id=random";
|
||
|
Random.prototype.isResolvable = function() {
|
||
|
if (this.clockInp.value != undefined && ( this.maxValue.value != undefined || this.maxValue.connections.length == 0 ) )
|
||
|
return true;
|
||
|
return false;
|
||
|
};
|
||
|
Random.prototype.newBitWidth = function(bitWidth) {
|
||
|
this.bitWidth = bitWidth;
|
||
|
this.maxValue.bitWidth = bitWidth;
|
||
|
this.output.bitWidth = bitWidth;
|
||
|
};
|
||
|
Random.prototype.resolve = function() {
|
||
|
//console.log("HIT")
|
||
|
var maxValue = this.maxValue.connections.length ? this.maxValue.value + 1 : (2<<(this.bitWidth-1)) ;
|
||
|
|
||
|
|
||
|
if (this.clockInp.value != undefined) {
|
||
|
if(this.clockInp.value!=this.prevClockState) {
|
||
|
if (this.clockInp.value == 1) {
|
||
|
this.currentRandomNo = Math.floor(Math.random() * maxValue);
|
||
|
}
|
||
|
this.prevClockState = this.clockInp.value;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
if (this.output.value != this.currentRandomNo) {
|
||
|
this.output.value = this.currentRandomNo;
|
||
|
simulationArea.simulationQueue.add(this.output);
|
||
|
}
|
||
|
}
|
||
|
Random.prototype.customSave = function() {
|
||
|
var data = {
|
||
|
nodes: {
|
||
|
clockInp: findNode(this.clockInp),
|
||
|
maxValue: findNode(this.maxValue),
|
||
|
output: findNode(this.output),
|
||
|
},
|
||
|
constructorParamaters: [this.direction, this.bitWidth]
|
||
|
|
||
|
}
|
||
|
return data;
|
||
|
}
|
||
|
Random.prototype.customDraw = function() {
|
||
|
ctx = simulationArea.context;
|
||
|
ctx.beginPath();
|
||
|
xx = this.x;
|
||
|
yy = this.y;
|
||
|
ctx.font = "20px Georgia";
|
||
|
ctx.fillStyle = "green";
|
||
|
ctx.textAlign = "center";
|
||
|
fillText(ctx, this.currentRandomNo.toString(10), this.x, this.y + 5);
|
||
|
ctx.fill();
|
||
|
|
||
|
ctx.beginPath();
|
||
|
moveTo(ctx, -20, 5, xx, yy, this.direction);
|
||
|
lineTo(ctx, -15, 10, xx, yy, this.direction);
|
||
|
lineTo(ctx, -20, 15, xx, yy, this.direction);
|
||
|
ctx.stroke();
|
||
|
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
Random.moduleVerilog = function () {
|
||
|
return `
|
||
|
module Random(val, clk, max);
|
||
|
parameter WIDTH = 1;
|
||
|
output reg [WIDTH-1:0] val;
|
||
|
input clk;
|
||
|
input [WIDTH-1:0] max;
|
||
|
|
||
|
always @ (posedge clk)
|
||
|
if (^max === 1'bX)
|
||
|
val = $urandom_range(0, {WIDTH{1'b1}});
|
||
|
else
|
||
|
val = $urandom_range(0, max);
|
||
|
endmodule
|
||
|
`;
|
||
|
}
|
||
|
|
||
|
function SRflipFlop(x, y, scope = globalScope, dir = "RIGHT") {
|
||
|
CircuitElement.call(this, x, y, scope, dir, 1);
|
||
|
this.directionFixed = true;
|
||
|
this.fixedBitWidth = true;
|
||
|
this.setDimensions(20, 20);
|
||
|
this.rectangleObject = true;
|
||
|
this.R = new Node(-20, +10, 0, this, 1, "R");
|
||
|
this.S = new Node(-20, -10, 0, this, 1, "S");
|
||
|
this.qOutput = new Node(20, -10, 1, this, 1, "Q");
|
||
|
this.qInvOutput = new Node(20, 10, 1, this, 1, "Q Inverse");
|
||
|
this.reset = new Node(10, 20, 0, this, 1, "Asynchronous Reset");
|
||
|
this.preset = new Node(0, 20, 0, this, 1, "Preset");
|
||
|
this.en = new Node(-10, 20, 0, this, 1, "Enable");
|
||
|
this.state = 0;
|
||
|
// this.slaveState = 0;
|
||
|
// this.prevClockState = 0;
|
||
|
|
||
|
// this.wasClicked = false;
|
||
|
|
||
|
}
|
||
|
SRflipFlop.prototype = Object.create(CircuitElement.prototype);
|
||
|
SRflipFlop.prototype.constructor = SRflipFlop;
|
||
|
SRflipFlop.prototype.tooltipText = "SR FlipFlop ToolTip : SR FlipFlop Selected.";
|
||
|
SRflipFlop.prototype.helplink = "https://docs.circuitverse.org/#/Sequential?id=sr-flip-flop";
|
||
|
SRflipFlop.prototype.newBitWidth = function(bitWidth) {
|
||
|
this.bitWidth = bitWidth;
|
||
|
this.dInp.bitWidth = bitWidth;
|
||
|
this.qOutput.bitWidth = bitWidth;
|
||
|
this.qInvOutput.bitWidth = bitWidth;
|
||
|
this.preset.bitWidth = bitWidth;
|
||
|
}
|
||
|
SRflipFlop.prototype.isResolvable = function() {
|
||
|
return true;
|
||
|
if (this.reset.value == 1) return true;
|
||
|
if (this.S.value != undefined && this.R.value != undefined) return true;
|
||
|
return false;
|
||
|
}
|
||
|
SRflipFlop.prototype.resolve = function() {
|
||
|
|
||
|
if (this.reset.value == 1) {
|
||
|
|
||
|
this.state = this.preset.value || 0;
|
||
|
|
||
|
|
||
|
}
|
||
|
|
||
|
else if ((this.en.value ==1||this.en.connections==0) && this.S.value ^ this.R.value) {
|
||
|
this.state = this.S.value;
|
||
|
}
|
||
|
|
||
|
//console.log(this.reset.value != 1 && this.en.value && this.S.value && this.R.value && this.S.value ^ this.R.value);
|
||
|
if (this.qOutput.value != this.state) {
|
||
|
this.qOutput.value = this.state;
|
||
|
this.qInvOutput.value = this.flipBits(this.state);
|
||
|
simulationArea.simulationQueue.add(this.qOutput);
|
||
|
simulationArea.simulationQueue.add(this.qInvOutput);
|
||
|
}
|
||
|
}
|
||
|
SRflipFlop.prototype.customSave = function() {
|
||
|
var data = {
|
||
|
nodes: {
|
||
|
S: findNode(this.S),
|
||
|
R: findNode(this.R),
|
||
|
qOutput: findNode(this.qOutput),
|
||
|
qInvOutput: findNode(this.qInvOutput),
|
||
|
reset: findNode(this.reset),
|
||
|
preset: findNode(this.preset),
|
||
|
en: findNode(this.en),
|
||
|
},
|
||
|
constructorParamaters: [this.direction]
|
||
|
|
||
|
}
|
||
|
return data;
|
||
|
}
|
||
|
SRflipFlop.prototype.customDraw = function() {
|
||
|
|
||
|
ctx = simulationArea.context;
|
||
|
ctx.beginPath();
|
||
|
ctx.strokeStyle = ("rgba(0,0,0,1)");
|
||
|
ctx.fillStyle = "white";
|
||
|
ctx.lineWidth = correctWidth(3);
|
||
|
var xx = this.x;
|
||
|
var yy = this.y;
|
||
|
|
||
|
// rect(ctx, xx - 20, yy - 20, 40, 40);
|
||
|
// moveTo(ctx, -20, 5, xx, yy, this.direction);
|
||
|
// lineTo(ctx, -15, 10, xx, yy, this.direction);
|
||
|
// lineTo(ctx, -20, 15, xx, yy, this.direction);
|
||
|
|
||
|
|
||
|
// if ((this.b.hover&&!simulationArea.shiftDown)|| simulationArea.lastSelected == this || simulationArea.multipleObjectSelections.contains(this)) ctx.fillStyle = "rgba(255, 255, 32,0.8)";ctx.fill();
|
||
|
ctx.stroke();
|
||
|
|
||
|
ctx.beginPath();
|
||
|
ctx.font = "20px Georgia";
|
||
|
ctx.fillStyle = "green";
|
||
|
ctx.textAlign = "center";
|
||
|
fillText(ctx, this.state.toString(16), xx, yy + 5);
|
||
|
ctx.fill();
|
||
|
|
||
|
}
|
||
|
|
||
|
function JKflipFlop(x, y, scope = globalScope, dir = "RIGHT") {
|
||
|
CircuitElement.call(this, x, y, scope, dir, 1);
|
||
|
this.directionFixed = true;
|
||
|
this.fixedBitWidth = true;
|
||
|
this.setDimensions(20, 20);
|
||
|
this.rectangleObject = true;
|
||
|
this.J = new Node(-20, -10, 0, this, 1, "J");
|
||
|
this.K = new Node(-20, 0, 0, this, 1, "K");
|
||
|
this.clockInp = new Node(-20, 10, 0, this, 1, "Clock");
|
||
|
this.qOutput = new Node(20, -10, 1, this, 1, "Q");
|
||
|
this.qInvOutput = new Node(20, 10, 1, this, 1, "Q Inverse");
|
||
|
this.reset = new Node(10, 20, 0, this, 1, "Asynchronous Reset");
|
||
|
this.preset = new Node(0, 20, 0, this, 1, "Preset");
|
||
|
this.en = new Node(-10, 20, 0, this, 1, "Enable");
|
||
|
this.state = 0;
|
||
|
this.slaveState = 0;
|
||
|
this.masterState = 0;
|
||
|
this.prevClockState = 0;
|
||
|
|
||
|
// this.wasClicked = false;
|
||
|
|
||
|
}
|
||
|
JKflipFlop.prototype = Object.create(CircuitElement.prototype);
|
||
|
JKflipFlop.prototype.constructor = JKflipFlop;
|
||
|
JKflipFlop.prototype.tooltipText = "JK FlipFlop ToolTip : gated SR flip-flop with the addition of a clock input.";
|
||
|
JKflipFlop.prototype.helplink = "https://docs.circuitverse.org/#/Sequential?id=jk-flip-flop";
|
||
|
JKflipFlop.prototype.isResolvable = function() {
|
||
|
if (this.reset.value == 1) return true;
|
||
|
if (this.clockInp.value != undefined && this.J.value != undefined && this.K.value != undefined) return true;
|
||
|
return false;
|
||
|
}
|
||
|
JKflipFlop.prototype.newBitWidth = function(bitWidth) {
|
||
|
this.bitWidth = bitWidth;
|
||
|
this.dInp.bitWidth = bitWidth;
|
||
|
this.qOutput.bitWidth = bitWidth;
|
||
|
this.qInvOutput.bitWidth = bitWidth;
|
||
|
this.preset.bitWidth = bitWidth;
|
||
|
}
|
||
|
JKflipFlop.prototype.resolve = function() {
|
||
|
if (this.reset.value == 1) {
|
||
|
|
||
|
this.masterState = this.slaveState = this.preset.value || 0;
|
||
|
|
||
|
} else if (this.en.value == 0) {
|
||
|
|
||
|
this.prevClockState = this.clockInp.value;
|
||
|
|
||
|
} else if (this.en.value == 1 || this.en.connections.length == 0) {
|
||
|
if (this.clockInp.value == this.prevClockState) {
|
||
|
if (this.clockInp.value == 0 && this.J.value != undefined && this.K.value != undefined) {
|
||
|
if (this.J.value && this.K.value)
|
||
|
this.masterState = 1 ^ this.slaveState;
|
||
|
else if (this.J.value ^ this.K.value)
|
||
|
this.masterState = this.J.value;
|
||
|
}
|
||
|
} else if (this.clockInp.value != undefined) {
|
||
|
if (this.clockInp.value == 1) {
|
||
|
this.slaveState = this.masterState;
|
||
|
} else if (this.clockInp.value == 0 && this.J.value != undefined && this.K.value != undefined) {
|
||
|
if (this.J.value && this.K.value)
|
||
|
this.masterState = 1 ^ this.slaveState;
|
||
|
else if (this.J.value ^ this.K.value)
|
||
|
this.masterState = this.J.value;
|
||
|
}
|
||
|
this.prevClockState = this.clockInp.value;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
if (this.qOutput.value != this.slaveState) {
|
||
|
this.qOutput.value = this.slaveState;
|
||
|
this.qInvOutput.value = this.flipBits(this.slaveState);
|
||
|
simulationArea.simulationQueue.add(this.qOutput);
|
||
|
simulationArea.simulationQueue.add(this.qInvOutput);
|
||
|
}
|
||
|
|
||
|
|
||
|
}
|
||
|
JKflipFlop.prototype.customSave = function() {
|
||
|
var data = {
|
||
|
nodes: {
|
||
|
J: findNode(this.J),
|
||
|
K: findNode(this.K),
|
||
|
clockInp: findNode(this.clockInp),
|
||
|
qOutput: findNode(this.qOutput),
|
||
|
qInvOutput: findNode(this.qInvOutput),
|
||
|
reset: findNode(this.reset),
|
||
|
preset: findNode(this.preset),
|
||
|
en: findNode(this.en),
|
||
|
},
|
||
|
constructorParamaters: [this.direction]
|
||
|
|
||
|
}
|
||
|
return data;
|
||
|
}
|
||
|
JKflipFlop.prototype.customDraw = function() {
|
||
|
|
||
|
ctx = simulationArea.context;
|
||
|
ctx.beginPath();
|
||
|
ctx.strokeStyle = ("rgba(0,0,0,1)");
|
||
|
ctx.fillStyle = "white";
|
||
|
ctx.lineWidth = correctWidth(3);
|
||
|
var xx = this.x;
|
||
|
var yy = this.y;
|
||
|
|
||
|
// rect(ctx, xx - 20, yy - 20, 40, 40);
|
||
|
moveTo(ctx, -20, 5, xx, yy, this.direction);
|
||
|
lineTo(ctx, -15, 10, xx, yy, this.direction);
|
||
|
lineTo(ctx, -20, 15, xx, yy, this.direction);
|
||
|
|
||
|
|
||
|
// if ((this.b.hover&&!simulationArea.shiftDown)|| simulationArea.lastSelected == this || simulationArea.multipleObjectSelections.contains(this)) ctx.fillStyle = "rgba(255, 255, 32,0.8)";ctx.fill();
|
||
|
ctx.stroke();
|
||
|
|
||
|
ctx.beginPath();
|
||
|
ctx.font = "20px Georgia";
|
||
|
ctx.fillStyle = "green";
|
||
|
ctx.textAlign = "center";
|
||
|
fillText(ctx, this.slaveState.toString(16), xx, yy + 5);
|
||
|
ctx.fill();
|
||
|
|
||
|
}
|
||
|
|
||
|
function TTY(x, y, scope = globalScope, rows = 3, cols = 32) {
|
||
|
CircuitElement.call(this, x, y, scope, "RIGHT", 1);
|
||
|
this.directionFixed = true;
|
||
|
this.fixedBitWidth = true;
|
||
|
this.cols = cols || parseInt(prompt("Enter cols:"));
|
||
|
this.rows = rows || parseInt(prompt("Enter rows:"));
|
||
|
|
||
|
this.elementWidth = Math.max(40, Math.ceil(this.cols / 2) * 20);
|
||
|
this.elementHeight = Math.max(40, Math.ceil(this.rows * 15 / 20) * 20);
|
||
|
this.setWidth(this.elementWidth / 2);
|
||
|
this.setHeight(this.elementHeight / 2);
|
||
|
// this.element = new Element(x, y, "TTY",this.elementWidth/2, this,this.elementHeight/2);
|
||
|
|
||
|
this.clockInp = new Node(-this.elementWidth / 2, this.elementHeight / 2 - 10, 0, this, 1,"Clock");
|
||
|
this.asciiInp = new Node(-this.elementWidth / 2, this.elementHeight / 2 - 30, 0, this, 7,"Ascii Input");
|
||
|
// this.qOutput = new Node(20, -10, 1, this);
|
||
|
this.reset = new Node(30 - this.elementWidth / 2, this.elementHeight / 2, 0, this, 1,"Reset");
|
||
|
this.en = new Node(10 - this.elementWidth / 2, this.elementHeight / 2, 0, this, 1,"Enable");
|
||
|
// this.masterState = 0;
|
||
|
// this.slaveState = 0;
|
||
|
this.prevClockState = 0;
|
||
|
|
||
|
this.data = "";
|
||
|
this.buffer = "";
|
||
|
|
||
|
|
||
|
}
|
||
|
TTY.prototype = Object.create(CircuitElement.prototype);
|
||
|
TTY.prototype.constructor = TTY;
|
||
|
TTY.prototype.tooltipText = "TTY ToolTip : Tele typewriter selected.";
|
||
|
TTY.prototype.helplink = "https://docs.circuitverse.org/#/Sequential?id=tty";
|
||
|
TTY.prototype.changeRowSize = function(size) {
|
||
|
if (size == undefined || size < 1 || size > 10) return;
|
||
|
if (this.rows == size) return;
|
||
|
var obj = new window[this.objectType](this.x, this.y, this.scope, size, this.cols);
|
||
|
this.delete();
|
||
|
simulationArea.lastSelected = obj;
|
||
|
return obj;
|
||
|
}
|
||
|
TTY.prototype.changeColSize = function(size) {
|
||
|
if (size == undefined || size < 20 || size > 100) return;
|
||
|
if (this.cols == size) return;
|
||
|
var obj = new window[this.objectType](this.x, this.y, this.scope, this.rows, size);
|
||
|
this.delete();
|
||
|
simulationArea.lastSelected = obj;
|
||
|
return obj;
|
||
|
}
|
||
|
TTY.prototype.mutableProperties = {
|
||
|
"cols": {
|
||
|
name: "Columns",
|
||
|
type: "number",
|
||
|
max: "100",
|
||
|
min: "20",
|
||
|
func: "changeColSize",
|
||
|
},
|
||
|
"rows": {
|
||
|
name: "Rows",
|
||
|
type: "number",
|
||
|
max: "10",
|
||
|
min: "1",
|
||
|
func: "changeRowSize",
|
||
|
}
|
||
|
}
|
||
|
TTY.prototype.isResolvable = function() {
|
||
|
if (this.reset.value == 1) return true;
|
||
|
else if (this.en.value == 0||(this.en.connections.length&&this.en.value==undefined)) return false;
|
||
|
else if (this.clockInp.value == undefined) return false;
|
||
|
else if (this.asciiInp.value == undefined) return false;
|
||
|
return true;
|
||
|
}
|
||
|
TTY.prototype.resolve = function() {
|
||
|
|
||
|
if (this.reset.value == 1) {
|
||
|
this.data = "";
|
||
|
return;
|
||
|
}
|
||
|
if (this.en.value == 0) {
|
||
|
this.buffer = "";
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (this.clockInp.value == this.prevClockState) {
|
||
|
if (this.clockInp.value == 0) {
|
||
|
this.buffer = String.fromCharCode(this.asciiInp.value);
|
||
|
}
|
||
|
} else if (this.clockInp.value != undefined) {
|
||
|
if (this.clockInp.value == 1) {
|
||
|
this.data = this.data + this.buffer;
|
||
|
if (this.data.length > this.cols * this.rows)
|
||
|
this.data = this.data.slice(1);
|
||
|
} else if (this.clockInp.value == 0) {
|
||
|
this.buffer = String.fromCharCode(this.asciiInp.value);
|
||
|
}
|
||
|
this.prevClockState = this.clockInp.value;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
TTY.prototype.customSave = function() {
|
||
|
var data = {
|
||
|
nodes: {
|
||
|
clockInp: findNode(this.clockInp),
|
||
|
asciiInp: findNode(this.asciiInp),
|
||
|
reset: findNode(this.reset),
|
||
|
en: findNode(this.en)
|
||
|
},
|
||
|
constructorParamaters: [this.rows, this.cols],
|
||
|
}
|
||
|
return data;
|
||
|
}
|
||
|
TTY.prototype.customDraw = function() {
|
||
|
|
||
|
ctx = simulationArea.context;
|
||
|
ctx.beginPath();
|
||
|
ctx.strokeStyle = ("rgba(0,0,0,1)");
|
||
|
ctx.fillStyle = "white";
|
||
|
ctx.lineWidth = correctWidth(3);
|
||
|
var xx = this.x;
|
||
|
var yy = this.y;
|
||
|
// rect(ctx, xx - this.elementWidth/2, yy - this.elementHeight/2, this.elementWidth, this.elementHeight);
|
||
|
|
||
|
moveTo(ctx, -this.elementWidth / 2, this.elementHeight / 2 - 15, xx, yy, this.direction);
|
||
|
lineTo(ctx, 5 - this.elementWidth / 2, this.elementHeight / 2 - 10, xx, yy, this.direction);
|
||
|
lineTo(ctx, -this.elementWidth / 2, this.elementHeight / 2 - 5, xx, yy, this.direction);
|
||
|
|
||
|
|
||
|
// if ((this.b.hover&&!simulationArea.shiftDown)|| simulationArea.lastSelected == this || simulationArea.multipleObjectSelections.contains(this))
|
||
|
// ctx.fillStyle = "rgba(255, 255, 32,0.8)";
|
||
|
// ctx.fill();
|
||
|
ctx.stroke();
|
||
|
|
||
|
ctx.beginPath();
|
||
|
ctx.fillStyle = "green";
|
||
|
ctx.textAlign = "center";
|
||
|
var startY = -7.5 * this.rows + 3;
|
||
|
for (var i = 0; i < this.data.length; i += this.cols) {
|
||
|
|
||
|
var lineData = this.data.slice(i, i + this.cols);
|
||
|
lineData += ' '.repeat(this.cols - lineData.length);
|
||
|
fillText3(ctx, lineData, 0, startY + (i / this.cols) * 15 + 9, xx, yy, fontSize = 15, font = "Courier New", textAlign = "center");
|
||
|
}
|
||
|
ctx.fill();
|
||
|
|
||
|
}
|
||
|
|
||
|
function Keyboard(x, y, scope = globalScope, bufferSize = 32) {
|
||
|
|
||
|
CircuitElement.call(this, x, y, scope, "RIGHT", 1);
|
||
|
this.directionFixed = true;
|
||
|
this.fixedBitWidth = true;
|
||
|
|
||
|
this.bufferSize = bufferSize || parseInt(prompt("Enter buffer size:"));
|
||
|
this.elementWidth = Math.max(80, Math.ceil(this.bufferSize / 2) * 20);
|
||
|
this.elementHeight = 40; //Math.max(40,Math.ceil(this.rows*15/20)*20);
|
||
|
this.setWidth(this.elementWidth / 2);
|
||
|
this.setHeight(this.elementHeight / 2);
|
||
|
|
||
|
this.clockInp = new Node(-this.elementWidth / 2, this.elementHeight / 2 - 10, 0, this, 1,"Clock");
|
||
|
this.asciiOutput = new Node(30, this.elementHeight / 2, 1, this, 7,"Ascii Output");
|
||
|
this.available = new Node(10, this.elementHeight / 2, 1, this, 1,"Available");
|
||
|
this.reset = new Node(-10, this.elementHeight / 2, 0, this, 1,"Reset");
|
||
|
this.en = new Node(-30, this.elementHeight / 2, 0, this, 1,"Enable");
|
||
|
this.prevClockState = 0;
|
||
|
this.buffer = "";
|
||
|
this.bufferOutValue = undefined;
|
||
|
|
||
|
|
||
|
}
|
||
|
Keyboard.prototype = Object.create(CircuitElement.prototype);
|
||
|
Keyboard.prototype.constructor = Keyboard;
|
||
|
Keyboard.prototype.tooltipText = "Keyboard";
|
||
|
Keyboard.prototype.helplink = "https://docs.circuitverse.org/#/Sequential?id=keyboard";
|
||
|
Keyboard.prototype.changeBufferSize = function(size) {
|
||
|
if (size == undefined || size < 20 || size > 100) return;
|
||
|
if (this.bufferSize == size) return;
|
||
|
var obj = new window[this.objectType](this.x, this.y, this.scope, size);
|
||
|
this.delete();
|
||
|
simulationArea.lastSelected = obj;
|
||
|
return obj;
|
||
|
}
|
||
|
Keyboard.prototype.mutableProperties = {
|
||
|
"bufferSize": {
|
||
|
name: "Buffer Size",
|
||
|
type: "number",
|
||
|
max: "100",
|
||
|
min: "20",
|
||
|
func: "changeBufferSize",
|
||
|
}
|
||
|
}
|
||
|
Keyboard.prototype.keyDown = function(key) {
|
||
|
if (key.length != 1) return;
|
||
|
this.buffer += key;
|
||
|
if (this.buffer.length > this.bufferSize)
|
||
|
this.buffer = this.buffer.slice(1);
|
||
|
//console.log(key)
|
||
|
|
||
|
}
|
||
|
Keyboard.prototype.isResolvable = function() {
|
||
|
if (this.reset.value == 1) return true;
|
||
|
else if (this.en.value == 0||(this.en.connections.length&&this.en.value==undefined)) return false;
|
||
|
else if (this.clockInp.value == undefined) return false;
|
||
|
return true;
|
||
|
}
|
||
|
Keyboard.prototype.resolve = function() {
|
||
|
|
||
|
if (this.reset.value == 1) {
|
||
|
this.buffer = "";
|
||
|
return;
|
||
|
}
|
||
|
if (this.en.value == 0) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (this.available.value != 0) {
|
||
|
this.available.value = 0; //this.bufferOutValue;
|
||
|
simulationArea.simulationQueue.add(this.available);
|
||
|
}
|
||
|
|
||
|
if (this.clockInp.value == this.prevClockState) {
|
||
|
if (this.clockInp.value == 0) {
|
||
|
if (this.buffer.length) {
|
||
|
this.bufferOutValue = this.buffer[0].charCodeAt(0);
|
||
|
} else {
|
||
|
this.bufferOutValue = undefined;
|
||
|
}
|
||
|
}
|
||
|
} else if (this.clockInp.value != undefined) {
|
||
|
|
||
|
if (this.clockInp.value == 1 && this.buffer.length) {
|
||
|
if (this.bufferOutValue == this.buffer[0].charCodeAt(0)) { // WHY IS THIS REQUIRED ??
|
||
|
this.buffer = this.buffer.slice(1);
|
||
|
}
|
||
|
} else {
|
||
|
if (this.buffer.length) {
|
||
|
this.bufferOutValue = this.buffer[0].charCodeAt(0);
|
||
|
} else {
|
||
|
this.bufferOutValue = undefined;
|
||
|
}
|
||
|
}
|
||
|
this.prevClockState = this.clockInp.value;
|
||
|
}
|
||
|
|
||
|
if (this.asciiOutput.value != this.bufferOutValue) {
|
||
|
this.asciiOutput.value = this.bufferOutValue;
|
||
|
simulationArea.simulationQueue.add(this.asciiOutput);
|
||
|
}
|
||
|
|
||
|
if (this.bufferOutValue !== undefined && this.available.value != 1) {
|
||
|
this.available.value = 1; //this.bufferOutValue;
|
||
|
simulationArea.simulationQueue.add(this.available);
|
||
|
}
|
||
|
|
||
|
}
|
||
|
Keyboard.prototype.customSave = function() {
|
||
|
var data = {
|
||
|
nodes: {
|
||
|
clockInp: findNode(this.clockInp),
|
||
|
asciiOutput: findNode(this.asciiOutput),
|
||
|
available: findNode(this.available),
|
||
|
reset: findNode(this.reset),
|
||
|
en: findNode(this.en)
|
||
|
},
|
||
|
constructorParamaters: [this.bufferSize]
|
||
|
}
|
||
|
return data;
|
||
|
}
|
||
|
Keyboard.prototype.customDraw = function() {
|
||
|
|
||
|
ctx = simulationArea.context;
|
||
|
ctx.beginPath();
|
||
|
ctx.strokeStyle = ("rgba(0,0,0,1)");
|
||
|
ctx.fillStyle = "white";
|
||
|
ctx.lineWidth = correctWidth(3);
|
||
|
var xx = this.x;
|
||
|
var yy = this.y;
|
||
|
moveTo(ctx, -this.elementWidth / 2, this.elementHeight / 2 - 15, xx, yy, this.direction);
|
||
|
lineTo(ctx, 5 - this.elementWidth / 2, this.elementHeight / 2 - 10, xx, yy, this.direction);
|
||
|
lineTo(ctx, -this.elementWidth / 2, this.elementHeight / 2 - 5, xx, yy, this.direction);
|
||
|
|
||
|
ctx.stroke();
|
||
|
|
||
|
ctx.beginPath();
|
||
|
ctx.fillStyle = "green";
|
||
|
ctx.textAlign = "center";
|
||
|
var lineData = this.buffer + ' '.repeat(this.bufferSize - this.buffer.length);
|
||
|
fillText3(ctx, lineData, 0, +5, xx, yy, fontSize = 15, font = "Courier New", textAlign = "center");
|
||
|
ctx.fill();
|
||
|
}
|
||
|
|
||
|
function Clock(x, y, scope = globalScope, dir = "RIGHT") {
|
||
|
CircuitElement.call(this, x, y, scope, dir, 1);
|
||
|
this.fixedBitWidth = true;
|
||
|
this.output1 = new Node(10, 0, 1, this, 1);
|
||
|
this.state = 0;
|
||
|
this.output1.value = this.state;
|
||
|
this.wasClicked = false;
|
||
|
this.interval = null;
|
||
|
|
||
|
}
|
||
|
Clock.prototype = Object.create(CircuitElement.prototype);
|
||
|
Clock.prototype.constructor = Clock;
|
||
|
Clock.prototype.tooltipText = "Clock";
|
||
|
Clock.prototype.customSave = function() {
|
||
|
var data = {
|
||
|
nodes: {
|
||
|
output1: findNode(this.output1)
|
||
|
},
|
||
|
constructorParamaters: [this.direction],
|
||
|
}
|
||
|
return data;
|
||
|
}
|
||
|
Clock.prototype.resolve = function() {
|
||
|
this.output1.value = this.state;
|
||
|
simulationArea.simulationQueue.add(this.output1);
|
||
|
}
|
||
|
Clock.prototype.toggleState = function() { //toggleState
|
||
|
this.state = (this.state + 1) % 2;
|
||
|
this.output1.value = this.state;
|
||
|
}
|
||
|
Clock.prototype.click = Clock.prototype.toggleState;
|
||
|
Clock.prototype.customDraw = function() {
|
||
|
|
||
|
ctx = simulationArea.context;
|
||
|
ctx.strokeStyle = ("rgba(0,0,0,1)");
|
||
|
ctx.fillStyle = "white";
|
||
|
ctx.lineWidth = correctWidth(3);
|
||
|
var xx = this.x;
|
||
|
var yy = this.y;
|
||
|
|
||
|
ctx.beginPath();
|
||
|
ctx.strokeStyle = ["DarkGreen", "Lime"][this.state];
|
||
|
ctx.lineWidth = correctWidth(2);
|
||
|
if (this.state == 0) {
|
||
|
moveTo(ctx, -6, 0, xx, yy, "RIGHT");
|
||
|
lineTo(ctx, -6, 5, xx, yy, "RIGHT");
|
||
|
lineTo(ctx, 0, 5, xx, yy, "RIGHT");
|
||
|
lineTo(ctx, 0, -5, xx, yy, "RIGHT");
|
||
|
lineTo(ctx, 6, -5, xx, yy, "RIGHT");
|
||
|
lineTo(ctx, 6, 0, xx, yy, "RIGHT");
|
||
|
|
||
|
} else {
|
||
|
moveTo(ctx, -6, 0, xx, yy, "RIGHT");
|
||
|
lineTo(ctx, -6, -5, xx, yy, "RIGHT");
|
||
|
lineTo(ctx, 0, -5, xx, yy, "RIGHT");
|
||
|
lineTo(ctx, 0, 5, xx, yy, "RIGHT");
|
||
|
lineTo(ctx, 6, 5, xx, yy, "RIGHT");
|
||
|
lineTo(ctx, 6, 0, xx, yy, "RIGHT");
|
||
|
}
|
||
|
ctx.stroke();
|
||
|
|
||
|
}
|
||
|
Clock.verilogInstructions = function() {
|
||
|
return "Clock - Use a single global clock\n";
|
||
|
}
|
||
|
/*
|
||
|
Clock.moduleVerilog = function() {
|
||
|
return `
|
||
|
module Clock(clk);
|
||
|
output reg clk;
|
||
|
always begin
|
||
|
#10
|
||
|
clk=1'b0;
|
||
|
#10
|
||
|
clk=1'b0;
|
||
|
end
|
||
|
endmodule
|
||
|
`
|
||
|
}
|
||
|
*/
|