108 lines
4.5 KiB
JavaScript
108 lines
4.5 KiB
JavaScript
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var miniMapArea = {
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canvas: document.getElementById("miniMapArea"),
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setup: function() {
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if (lightMode) return;
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this.pageHeight = height //Math.round(((parseInt($("#simulationArea").height())))/ratio)*ratio-50; // -50 for tool bar? Check again
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this.pageWidth = width //Math.round(((parseInt($("#simulationArea").width())))/ratio)*ratio;
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this.pageY = (this.pageHeight - globalScope.oy);
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this.pageX = (this.pageWidth - globalScope.ox);
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if (simulationArea.minHeight != undefined)
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this.minY = Math.min(simulationArea.minHeight, (-globalScope.oy) / globalScope.scale);
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else
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this.minY = (-globalScope.oy) / globalScope.scale;
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if (simulationArea.maxHeight != undefined)
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this.maxY = Math.max(simulationArea.maxHeight, this.pageY / globalScope.scale);
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else
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this.maxY = this.pageY / globalScope.scale
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if (simulationArea.minWidth != undefined)
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this.minX = Math.min(simulationArea.minWidth, (-globalScope.ox) / globalScope.scale);
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else
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this.minX = (-globalScope.ox) / globalScope.scale;
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if (simulationArea.maxWidth != undefined)
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this.maxX = Math.max(simulationArea.maxWidth, (this.pageX) / globalScope.scale);
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else
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this.maxX = (this.pageX) / globalScope.scale;
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var h = this.maxY - this.minY;
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var w = this.maxX - this.minX;
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var ratio = Math.min(250 / h, 250 / w);
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if (h > w) {
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this.canvas.height = 250.0;
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this.canvas.width = (250.0 * w) / h;
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} else {
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this.canvas.width = 250.0;
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this.canvas.height = (250.0 * h) / w;
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}
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this.canvas.height += 5;
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this.canvas.width += 5;
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document.getElementById("miniMap").style.height = this.canvas.height;
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document.getElementById("miniMap").style.width = this.canvas.width;
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this.ctx = this.canvas.getContext("2d");
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this.play(ratio);
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},
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play: function(ratio) {
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if (lightMode) return;
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this.ctx.fillStyle = "#bbb";
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this.ctx.rect(0, 0, this.canvas.width, this.canvas.height);
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this.ctx.fill();
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this.resolve(ratio);
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},
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resolve: function(ratio) {
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if (lightMode) return;
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this.ctx.fillStyle = "#ddd";
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this.ctx.beginPath();
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this.ctx.rect(2.5 + ((this.pageX - this.pageWidth) / globalScope.scale - this.minX) * ratio, 2.5 + ((this.pageY - this.pageHeight) / globalScope.scale - this.minY) * ratio, this.pageWidth * ratio / globalScope.scale, this.pageHeight * ratio / globalScope.scale);
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this.ctx.fill();
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// to show the area of current canvas
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var lst = updateOrder;
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this.ctx.strokeStyle = "green";
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this.ctx.fillStyle = "DarkGreen";
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for (var i = 0; i < lst.length; i++) {
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if (lst[i] === 'wires') {
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for (var j = 0; j < globalScope[lst[i]].length; j++) {
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this.ctx.beginPath();
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this.ctx.moveTo(2.5 + (globalScope[lst[i]][j].node1.absX() - this.minX) * ratio, 2.5 + (globalScope[lst[i]][j].node1.absY() - this.minY) * ratio);
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this.ctx.lineTo(2.5 + (globalScope[lst[i]][j].node2.absX() - this.minX) * ratio, 2.5 + (globalScope[lst[i]][j].node2.absY() - this.minY) * ratio);
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this.ctx.stroke();
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}
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} else if (lst[i] != 'nodes') {
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// Don't include SquareRGBLed here; it has correct size.
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var ledY = 0;
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if (lst[i] == "DigitalLed" || lst[i] == "VariableLed" || lst[i] == "RGBLed")
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ledY = 20;
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for (var j = 0; j < globalScope[lst[i]].length; j++) {
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var xx = (globalScope[lst[i]][j].x - simulationArea.minWidth);
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var yy = (globalScope[lst[i]][j].y - simulationArea.minHeight);
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this.ctx.beginPath();
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var obj = globalScope[lst[i]][j];
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this.ctx.rect(2.5 + (obj.x - obj.leftDimensionX - this.minX) * ratio, 2.5 + (obj.y - obj.upDimensionY - this.minY) * ratio, (obj.rightDimensionX + obj.leftDimensionX) * ratio, (obj.downDimensionY + obj.upDimensionY + ledY) * ratio);
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this.ctx.fill();
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this.ctx.stroke();
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}
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}
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}
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},
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clear: function() {
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if (lightMode) return;
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$("#miniMapArea").css("z-index", "-1");
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this.context.clearRect(0, 0, this.canvas.width, this.canvas.height);
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}
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};
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