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@ -26,6 +26,7 @@ class NodeOptionSelectSolver(SceneGraphSolver):
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return {
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"Sarkaz": {
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"相遇": ["它邀请对方共享猎物"],
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"似是而非": [self.似是而非],
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"在故事结束之后": [self.在故事结束之后],
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"虫卡兹!": ["这怎么可能嘛?"],
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"阴魂不散": ["问他为什么哭"],
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@ -44,6 +45,12 @@ class NodeOptionSelectSolver(SceneGraphSolver):
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return "战士的长角生根发芽"
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return "时光的永恒在此定格"
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@property
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def 似是而非(self):
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if config.conf.rogue.mode == 0:
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return "向她们求援"
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return "远远躲开"
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def transition(self):
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if (scene := self.scene()) == Scene.ROGUE_NODE_OPTION_SELECT:
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if pos := self.find("rogue/node_check_to_do"):
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