作战开始前场景增加元素
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This commit is contained in:
Elaina 2025-02-18 23:54:57 +08:00
parent 5729613f0f
commit 08341f7449
4 changed files with 8 additions and 1 deletions

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mower/resources/choose_agent/ope_start.png (Stored with Git LFS) Normal file

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@ -167,7 +167,9 @@ class Recognizer:
self.scene = Scene.OPERATOR_GIVEUP
elif self.find("fight/collection") or self.find("fight/collection_on"):
self.scene = Scene.OPERATOR_AGENT_SELECT
elif self.find("choose_agent/fast_select"):
elif self.find("choose_agent/fast_select") or self.find(
"choose_agent/ope_start"
):
if self.find("rogue/action"):
self.scene = Scene.ROGUE_SELECT
else:

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@ -255,6 +255,7 @@ template_matching = {
"choose_agent/clear": (644, 980),
"choose_agent/fast_select": ((1296, 25), (1592, 98)),
"choose_agent/foldup": (1831, 48),
"choose_agent/ope_start": (1587, 681),
"choose_agent/open_profession": (1823, 51),
"choose_agent/profession/ALL": (1828, 46),
"choose_agent/profession/CASTER": (1825, 630),

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@ -27,6 +27,7 @@ Res = Literal[
"choose_agent/fast_select",
"choose_agent/foldup",
"choose_agent/no_oper",
"choose_agent/ope_start",
"choose_agent/open_profession",
"choose_agent/profession/ALL",
"choose_agent/profession/CASTER",