避免点进干员详情退出
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8 changed files with 19 additions and 0 deletions
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@ -835,6 +835,10 @@
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"label": "ROGUE_DIFFICULTY_SELECT",
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"label": "ROGUE_DIFFICULTY_SELECT",
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"comment": "肉鸽难度选择"
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"comment": "肉鸽难度选择"
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},
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},
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"1731": {
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"label": "ROGUE_AGENT_DETAIL",
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"comment": "肉鸽查看干员详情"
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},
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"9998": {
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"9998": {
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"label": "LOADING",
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"label": "LOADING",
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"comment": "场景跳转时的等待界面"
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"comment": "场景跳转时的等待界面"
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BIN
mower/resources/rogue/continue_recruit.png
(Stored with Git LFS)
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BIN
mower/resources/rogue/continue_recruit.png
(Stored with Git LFS)
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BIN
mower/resources/rogue/view_details.png
(Stored with Git LFS)
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BIN
mower/resources/rogue/view_details.png
(Stored with Git LFS)
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@ -59,6 +59,7 @@ def rogue_difficulty_select(solver: BaseSolver):
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@edge(Scene.ROGUE_THEME_SELECT, Scene.TERMINAL_REGULAR)
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@edge(Scene.ROGUE_THEME_SELECT, Scene.TERMINAL_REGULAR)
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@edge(Scene.ROGUE_RECRUIT_AGENT_SELECT, Scene.ROGUE_INIT_RECRUIT)
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@edge(Scene.ROGUE_RECRUIT_AGENT_SELECT, Scene.ROGUE_INIT_RECRUIT)
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@edge(Scene.ROGUE_SARKAZ_LIGHTEN_LOAD, Scene.ROGUE_SARKAZ_LOAD)
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@edge(Scene.ROGUE_SARKAZ_LIGHTEN_LOAD, Scene.ROGUE_SARKAZ_LOAD)
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@edge(Scene.ROGUE_AGENT_DETAIL, Scene.ROGUE_INIT_RECRUIT)
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@edge(Scene.ROGUE_SARKAZ_LOAD, Scene.ROGUE_MAIN)
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@edge(Scene.ROGUE_SARKAZ_LOAD, Scene.ROGUE_MAIN)
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def rogue_back(solver: BaseSolver):
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def rogue_back(solver: BaseSolver):
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solver.cback(3)
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solver.cback(3)
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@ -328,6 +328,8 @@ class Recognizer:
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self.scene = Scene.ROGUE_SARKAZ_LOAD
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self.scene = Scene.ROGUE_SARKAZ_LOAD
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elif self.find("rogue/Sarkaz_load/lose"):
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elif self.find("rogue/Sarkaz_load/lose"):
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self.scene = Scene.ROGUE_SARKAZ_LIGHTEN_LOAD
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self.scene = Scene.ROGUE_SARKAZ_LIGHTEN_LOAD
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elif self.find("rogue/view_details"):
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self.scene = Scene.ROGUE_AGENT_DETAIL
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elif self.find("rogue/back"):
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elif self.find("rogue/back"):
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if self.find("rogue/select_team"):
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if self.find("rogue/select_team"):
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self.scene = Scene.ROGUE_TEAM_SELECT
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self.scene = Scene.ROGUE_TEAM_SELECT
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@ -152,6 +152,7 @@ color = {
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"rogue/shop/stop_service": (1185, 457),
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"rogue/shop/stop_service": (1185, 457),
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"rogue/team": (1619, 1027),
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"rogue/team": (1619, 1027),
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"rogue/theme_select": (1838, 0),
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"rogue/theme_select": (1838, 0),
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"rogue/view_details": (310, 280),
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"room_detail": (1291, 33),
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"room_detail": (1291, 33),
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"sanity_charge": (1111, 382),
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"sanity_charge": (1111, 382),
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"sanity_charge_dialog": (570, 529),
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"sanity_charge_dialog": (570, 529),
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@ -417,6 +417,8 @@ class Scene:
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"上次通关两层后探索前奖励"
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"上次通关两层后探索前奖励"
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ROGUE_DIFFICULTY_SELECT = 1730
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ROGUE_DIFFICULTY_SELECT = 1730
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"肉鸽难度选择"
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"肉鸽难度选择"
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ROGUE_AGENT_DETAIL = 1731
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"肉鸽查看干员详情"
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LOADING = 9998
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LOADING = 9998
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"场景跳转时的等待界面"
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"场景跳转时的等待界面"
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CONFIRM = 9999
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CONFIRM = 9999
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@ -633,6 +635,7 @@ SceneComment = {
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1728: "舍弃负荷确认",
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1728: "舍弃负荷确认",
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1729: "上次通关两层后探索前奖励",
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1729: "上次通关两层后探索前奖励",
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1730: "肉鸽难度选择",
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1730: "肉鸽难度选择",
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1731: "肉鸽查看干员详情",
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9998: "场景跳转时的等待界面",
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9998: "场景跳转时的等待界面",
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9999: "确认对话框",
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9999: "确认对话框",
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}
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}
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@ -410,6 +410,7 @@ Res = Literal[
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"rogue/back",
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"rogue/back",
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"rogue/check_recruit",
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"rogue/check_recruit",
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"rogue/choose_support",
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"rogue/choose_support",
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"rogue/continue_recruit",
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"rogue/double_confirm/check_blank",
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"rogue/double_confirm/check_blank",
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"rogue/double_confirm/confusion",
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"rogue/double_confirm/confusion",
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"rogue/double_confirm/main",
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"rogue/double_confirm/main",
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@ -474,6 +475,7 @@ Res = Literal[
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"rogue/team_check_to_do",
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"rogue/team_check_to_do",
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"rogue/theme_select",
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"rogue/theme_select",
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"rogue/view_data_back",
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"rogue/view_data_back",
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"rogue/view_details",
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"rogue/y_edge",
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"rogue/y_edge",
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"room/1",
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"room/1",
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"room/2",
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"room/2",
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